chromiumos/third_party/glmark2.git
10 months agoMerge "timer: fix PRIi64 usage" factory-2717.B factory-2723.14.B factory-2846.B factory-2848.B factory-2914.B factory-2985.B factory-2993.B factory-3004.B factory-3536.B factory-4128.B factory-pit-4280.B factory-spring-3842.B factory-spring-4131.B factory-spring-4262.B firmware-butterfly-2788.B firmware-link-2695.2.B firmware-link-2695.B firmware-parrot-2685.B firmware-snow-2695.90.B firmware-snow-2695.B firmware-spring-3824.4.B firmware-spring-3824.55.B firmware-spring-3824.B firmware-spring-3833.B firmware-stout-2817.B master release-R22-2723.B release-R23-2913.B release-R25-3428.B release-R26-3701.B release-R27-3912.B release-R28-4100.B stabilize stabilize-3428.110.0 stabilize-3428.149 stabilize-3428.149.B stabilize-3428.193 stabilize-3658.0.0 stabilize-3701.30.0 stabilize-3701.30.0b stabilize-3701.46.B stabilize-3701.81.B stabilize-3881.0.B stabilize-3912.79.B stabilize-4008.0.B stabilize-4035.0.B stabilize-4068.0.B stabilize-4100.38.B stabilize-4255.B stabilize-4287.B stabilize-bluetooth-smart stabilize-daisy stabilize-link stabilize-link-2913.278 stabilize2 toolchain-3428.65.B toolchain-3701.42.B toolchainA
Gerrit [Sat, 21 Jul 2012 02:17:32 +0000 (19:17 -0700)]
Merge "timer: fix PRIi64 usage"

11 months agoconvert waf usage to gnu_dirs 60/27960/1
Mike Frysinger [Fri, 20 Jul 2012 01:23:01 +0000 (21:23 -0400)]
convert waf usage to gnu_dirs

Rather than open coding data dirs paths, use the standard gnu_dirs
module that waf already includes.

BUG=None
TEST=`emerge-daisy glmark2` installs into same path

Change-Id: I936dcfe45c608f96d58680d133b9f27c3d100272

11 months agotimer: fix PRIi64 usage 55/27955/1
Mike Frysinger [Fri, 20 Jul 2012 00:42:09 +0000 (20:42 -0400)]
timer: fix PRIi64 usage

The current hacked code builds with warnings which causes things to fail,
so delete that and uncomment the old code after enabling the right define.

BUG=None
TEST=`emerge-daisy glmark2`

Change-Id: I0190bfb33274f8f5eeeff5967e32a36524687de6

14 months agoFlush GL commands before a DRM page flip 94/18694/1 factory-2268.16.B factory-2305.B factory-2338.B factory-2368.B factory-2394.B factory-2460.B factory-2475.B factory-2569.B firmware-link-2348.B release-R20-2268.B release-R21-2465.B
Simon Que [Wed, 21 Mar 2012 20:06:26 +0000 (13:06 -0700)]
Flush GL commands before a DRM page flip

Otherwise unfinished frames get drawn to the screen.

BUG=chromium-os:25587
TEST=None

Change-Id: Ifd0cd6ad2065294fee7003df555735a26908c7a0
Signed-off-by: Simon Que <sque@chromium.org>
14 months agoAdd command line option to set number of DRM buffers 93/18693/1
Simon Que [Wed, 21 Mar 2012 20:04:27 +0000 (13:04 -0700)]
Add command line option to set number of DRM buffers

Introduces the "-n" or "--num-buffers" command line option.

BUG=chromium-os:25587
TEST=run glmark2-es2-drm with "-n <num>" option

Change-Id: If62734b62016ab2f5c72eba1ed66d4d4e56675d5
Signed-off-by: Simon Que <sque@chromium.org>
14 months agoAdd timestamp logging 92/18692/1
Simon Que [Mon, 27 Feb 2012 19:22:41 +0000 (11:22 -0800)]
Add timestamp logging

Add a new timer class that can be invoked for measuring time between
lines of code.  It uses the existing Utils::get_timestamp_us() function.

BUG=chromium-os:25587
TEST=glmark2 builds successfully.

Signed-off-by: Simon Que <sque@chromium.org>
Change-Id: I491998abac12322a8f1dc97dc792486dc6a55d1c

15 months agoDesktop scene explicitly uses canvas framebuffer 94/16294/2
Simon Que [Wed, 15 Feb 2012 22:25:29 +0000 (14:25 -0800)]
Desktop scene explicitly uses canvas framebuffer

Change-Id: I15e7dd9d32374e134478960d2aac3cd864c53b12
Signed-off-by: Simon Que <sque@chromium.org>
15 months agoAdd canvas for direct rendering without X 52/15852/5
Simon Que [Wed, 8 Feb 2012 01:59:31 +0000 (17:59 -0800)]
Add canvas for direct rendering without X

This patch creates a new canvas type, CanvasDRM, which renders directly
to video buffers instead of going through X.  The direct rendering uses
the EGL, DRM, and GBM APIs.  Also, CanvasDRM uses render-ahead triple
buffering to achieve the maximum framerate.

BUG=chromium-os:25587
TEST=emerge glmark2

Change-Id: I0caf5a3958775aa1e444fcd3c743fcf9646b071a
Signed-off-by: Simon Que <sque@chromium.org>
17 months agoBuild,Doc: Update files for 2012.01 release.
Alexandros Frantzis [Thu, 19 Jan 2012 18:13:38 +0000 (20:13 +0200)]
Build,Doc: Update files for 2012.01 release.

17 months agoMain: Implement seamless transition of FPS display when changing scenes.
Alexandros Frantzis [Thu, 19 Jan 2012 10:58:18 +0000 (12:58 +0200)]
Main: Implement seamless transition of FPS display when changing scenes.

17 months agoCreate a new TextRenderer each time through the loop so that it is initialized with...
Jesse Barker [Wed, 18 Jan 2012 21:44:06 +0000 (13:44 -0800)]
Create a new TextRenderer each time through the loop so that it is initialized with the newly reset canvas.

17 months agoCanvas: This adds logic to the canvas and its derivatives to allow a "reset" of the...
Jesse Barker [Wed, 18 Jan 2012 17:13:28 +0000 (09:13 -0800)]
Canvas: This adds logic to the canvas and its derivatives to allow a "reset" of the canvas between scenes. In practice what this does is to create a fresh context for each scene. This puts each scene on a level playing field and insulates the scenes from any resource leakage and any resultant performance degradation. Also included is an option to reuse one context for all scenes (the way things have worked up to now) for the sake of being able to test for resource leakage, etc.

SceneDesktop: A latent bug in the init/release symmetry in the RenderObject and its derivatives was detected as a direct result of the Canvas reset changes. This is also fixed in this branch (these changes should be taken regardless).

17 months agoSceneDesktop: Allow RenderObjects to be safely reused after a GL context change.
Alexandros Frantzis [Wed, 18 Jan 2012 16:40:14 +0000 (18:40 +0200)]
SceneDesktop: Allow RenderObjects to be safely reused after a GL context change.

When setting the size of a RenderObject, "clear" the texture contents if
they were invalidated, even if the texture size didn't change.

17 months agoSceneDesktop: Fix asymmetry discovered when we started using a fresh context for
Jesse Barker [Tue, 17 Jan 2012 23:00:25 +0000 (15:00 -0800)]
SceneDesktop: Fix asymmetry discovered when we started using a fresh context for
each scene.  The release of RenderObject and derived classes was not being handled
properly.  Make sure to perform one (and only one :-) release for each init.
Best not to handle this from the destructor as double-taps are to easy to encounter.

17 months agoUpdate the man page to reflect the new option to reuse the context, as well as
Jesse Barker [Tue, 17 Jan 2012 18:25:30 +0000 (10:25 -0800)]
Update the man page to reflect the new option to reuse the context, as well as
describe the default behavior.

17 months agoMain: If benchmark list contains only option-setting descriptions, add the default...
Alexandros Frantzis [Tue, 17 Jan 2012 15:44:04 +0000 (17:44 +0200)]
Main: If benchmark list contains only option-setting descriptions, add the default benchmarks.

This allows easy access to the default benchmarks, while changing some
option for all of them e.g. 'glmark2 -b :duration=3.0'

17 months agoBenchmark: Add method to get the associated scene without setting it up.
Alexandros Frantzis [Tue, 17 Jan 2012 15:41:29 +0000 (17:41 +0200)]
Benchmark: Add method to get the associated scene without setting it up.

17 months agoAndroid: Kill the app process when pausing.
Alexandros Frantzis [Tue, 17 Jan 2012 14:40:18 +0000 (16:40 +0200)]
Android: Kill the app process when pausing.

As we don't handle the pause/resume cycle properly at this point, this is the
sanest thing to do.

17 months agoAndroid: Call the correct super-class function OnDestroy().
Alexandros Frantzis [Fri, 13 Jan 2012 21:14:04 +0000 (23:14 +0200)]
Android: Call the correct super-class function OnDestroy().

17 months agoTextRenderer: Fix position() method signature.
Alexandros Frantzis [Fri, 13 Jan 2012 18:36:53 +0000 (20:36 +0200)]
TextRenderer: Fix position() method signature.

17 months agoAndroid: Log an error message if we are unable to find a suitable EGLConfig.
Alexandros Frantzis [Fri, 13 Jan 2012 15:50:38 +0000 (17:50 +0200)]
Android: Log an error message if we are unable to find a suitable EGLConfig.

17 months agoAndroid: Reset the rendering state when finishing.
Alexandros Frantzis [Fri, 13 Jan 2012 14:11:42 +0000 (16:11 +0200)]
Android: Reset the rendering state when finishing.

17 months agoAndroid: Handle the SceneDefaultOptions special scene properly.
Alexandros Frantzis [Fri, 13 Jan 2012 14:05:54 +0000 (16:05 +0200)]
Android: Handle the SceneDefaultOptions special scene properly.

The SceneDefaultOptions is distinguishable by its empty name.

17 months agoAndroid: Display glmark2 score when finishing.
Alexandros Frantzis [Fri, 13 Jan 2012 14:03:23 +0000 (16:03 +0200)]
Android: Display glmark2 score when finishing.

17 months agoAndroid,SceneBuffer: Fix crash on implementations not supporting glMapBufferOES.
Alexandros Frantzis [Fri, 13 Jan 2012 13:51:25 +0000 (15:51 +0200)]
Android,SceneBuffer: Fix crash on implementations not supporting glMapBufferOES.

17 months agoSceneBuffer: Set up the scene properly, even if needed extensions are missing.
Alexandros Frantzis [Fri, 13 Jan 2012 13:50:31 +0000 (15:50 +0200)]
SceneBuffer: Set up the scene properly, even if needed extensions are missing.

This ensures that timing related variables are set up properly, and the
benchmark results are sane (i.e. 0 FPS), even if the test itself doesn't run.

17 months agoAndroid: Only draw scene contents if the scene is running.
Alexandros Frantzis [Fri, 13 Jan 2012 13:48:41 +0000 (15:48 +0200)]
Android: Only draw scene contents if the scene is running.

17 months agoMain,Options,TextRenderer: Add support for optionally showing a live FPS counter...
Alexandros Frantzis [Thu, 5 Jan 2012 09:46:41 +0000 (11:46 +0200)]
Main,Options,TextRenderer: Add support for optionally showing a live FPS counter on screen.

17 months agoTextRenderer: Avoid setting/restoring the VBO state more than once.
Alexandros Frantzis [Thu, 5 Jan 2012 09:35:49 +0000 (11:35 +0200)]
TextRenderer: Avoid setting/restoring the VBO state more than once.

17 months agoAdd an option to allow all scenes to use the same context (--reuse-context).
Jesse Barker [Wed, 4 Jan 2012 17:15:29 +0000 (09:15 -0800)]
Add an option to allow all scenes to use the same context (--reuse-context).
Default state is to create a fresh context for each scene.

17 months agoCanvasX11EGL: Make sure to check whether we have already created our context in
Jesse Barker [Wed, 4 Jan 2012 16:51:20 +0000 (08:51 -0800)]
CanvasX11EGL: Make sure to check whether we have already created our context in
the ensure_egl_context member.

17 months agoCanvasX11*: Add a reset method to the main CanvasX11 object, and add a reset_context
Jesse Barker [Wed, 4 Jan 2012 00:37:12 +0000 (16:37 -0800)]
CanvasX11*: Add a reset method to the main CanvasX11 object, and add a reset_context
method to the GLX and EGL derivatives.  This allows us to destroy and recreate
the context between test scenarios giving them a clean slate, and preventing
resource leaks.

18 months agoBuild,Doc: Update files for 2011.12 release.
Alexandros Frantzis [Thu, 15 Dec 2011 13:52:04 +0000 (15:52 +0200)]
Build,Doc: Update files for 2011.12 release.

18 months agodoc: Add information about --show-fps option to man page.
Alexandros Frantzis [Tue, 13 Dec 2011 14:32:50 +0000 (16:32 +0200)]
doc: Add information about --show-fps option to man page.

18 months agoMain,Options: Add options to show a live FPS counter.
Alexandros Frantzis [Tue, 13 Dec 2011 14:27:23 +0000 (16:27 +0200)]
Main,Options: Add options to show a live FPS counter.

18 months agoTextRenderer: Add class for drawing text on screen.
Alexandros Frantzis [Tue, 13 Dec 2011 14:25:41 +0000 (16:25 +0200)]
TextRenderer: Add class for drawing text on screen.

18 months agoShaderSource: Always try to guess the shader type before emitting the shader string.
Alexandros Frantzis [Mon, 12 Dec 2011 12:39:00 +0000 (14:39 +0200)]
ShaderSource: Always try to guess the shader type before emitting the shader string.

Previously, the shader type inference only took place if the precision hadn't
been explicitly set for a ShaderSource object. This change ensures that the
inference is always attempted.

18 months agoScene: Calculate the average fps value on demand.
Alexandros Frantzis [Thu, 8 Dec 2011 13:19:41 +0000 (15:19 +0200)]
Scene: Calculate the average fps value on demand.

18 months agoScene*: Eliminate duplication of scene update code.
Alexandros Frantzis [Thu, 8 Dec 2011 13:17:19 +0000 (15:17 +0200)]
Scene*: Eliminate duplication of scene update code.

18 months agoSceneBuffer: Properly initialize WaveMesh pointer.
Alexandros Frantzis [Thu, 8 Dec 2011 13:15:50 +0000 (15:15 +0200)]
SceneBuffer: Properly initialize WaveMesh pointer.

18 months agoScene*: Move common update functionality to Scene::update().
Alexandros Frantzis [Thu, 8 Dec 2011 11:09:09 +0000 (13:09 +0200)]
Scene*: Move common update functionality to Scene::update().

18 months agoScene*: Use elapsed time since start instead of since last update to calculate new...
Alexandros Frantzis [Thu, 8 Dec 2011 10:50:35 +0000 (12:50 +0200)]
Scene*: Use elapsed time since start instead of since last update to calculate new state when possible.

18 months agoSceneTexture: Add test for bilinear filtering implemented in the fragment shader.
Alexandros Frantzis [Wed, 30 Nov 2011 11:02:09 +0000 (13:02 +0200)]
SceneTexture: Add test for bilinear filtering implemented in the fragment shader.

18 months agoSceneTexture: Add validation for "linear-shader" filtering method.
Alexandros Frantzis [Tue, 29 Nov 2011 14:47:05 +0000 (16:47 +0200)]
SceneTexture: Add validation for "linear-shader" filtering method.

18 months agoSceneTexture: Add support for bilinear filtering implemented in the fragment shader
Alexandros Frantzis [Tue, 29 Nov 2011 10:38:50 +0000 (12:38 +0200)]
SceneTexture: Add support for bilinear filtering implemented in the fragment shader

18 months agoShaderSource: Add a vec2 version of the add_const() method
Alexandros Frantzis [Tue, 29 Nov 2011 10:36:37 +0000 (12:36 +0200)]
ShaderSource: Add a vec2 version of the add_const() method

18 months agoCanvasX11: Call glViewport() only after binding a GL context.
Alexandros Frantzis [Thu, 24 Nov 2011 15:52:33 +0000 (17:52 +0200)]
CanvasX11: Call glViewport() only after binding a GL context.

19 months agoBuild,Doc: Update files for 2011.11 release.
Alexandros Frantzis [Wed, 16 Nov 2011 10:43:22 +0000 (12:43 +0200)]
Build,Doc: Update files for 2011.11 release.

19 months agoMesh,Model: Remove trailing whitespace.
Alexandros Frantzis [Wed, 16 Nov 2011 10:07:47 +0000 (12:07 +0200)]
Mesh,Model: Remove trailing whitespace.

19 months agoSceneBump: Implement bump mapping using a tangent space normal map and a height map.
Alexandros Frantzis [Tue, 15 Nov 2011 10:20:53 +0000 (12:20 +0200)]
SceneBump: Implement bump mapping using a tangent space normal map and a height map.

19 months agoSceneBump: Rename sampler to "HeightMap" for the height map bump mapping method.
Alexandros Frantzis [Tue, 15 Nov 2011 10:15:41 +0000 (12:15 +0200)]
SceneBump: Rename sampler to "HeightMap" for the height map bump mapping method.

19 months agoSceneBump: Ensure that the texture is properly bound.
Alexandros Frantzis [Tue, 15 Nov 2011 10:14:06 +0000 (12:14 +0200)]
SceneBump: Ensure that the texture is properly bound.

19 months agoSceneBump: Update validation reference pixel for new height map.
Alexandros Frantzis [Mon, 14 Nov 2011 18:11:57 +0000 (20:11 +0200)]
SceneBump: Update validation reference pixel for new height map.

19 months agoSceneBump: Recreate height map to get rid of artifacts along UV seam.
Alexandros Frantzis [Mon, 14 Nov 2011 18:01:44 +0000 (20:01 +0200)]
SceneBump: Recreate height map to get rid of artifacts along UV seam.

This version adds a margin around the height map "islands" to ensure that all
UV coordinates that are used for texturing fall on an island (instead of the
transparent abyss).

19 months agoSceneBump: Add validation support for "normals-tangent" and "height" methods.
Alexandros Frantzis [Mon, 14 Nov 2011 13:13:40 +0000 (15:13 +0200)]
SceneBump: Add validation support for "normals-tangent" and "height" methods.

19 months agoSceneBump: Increase height factor for bump mapping using height maps.
Alexandros Frantzis [Mon, 14 Nov 2011 13:04:21 +0000 (15:04 +0200)]
SceneBump: Increase height factor for bump mapping using height maps.

19 months agoDefaultBenchmarks: Add bump mapping with height map benchmark.
Alexandros Frantzis [Mon, 14 Nov 2011 12:39:08 +0000 (14:39 +0200)]
DefaultBenchmarks: Add bump mapping with height map benchmark.

19 months agoSceneBump: Update 'bump-render' option documentation.
Alexandros Frantzis [Mon, 14 Nov 2011 12:17:30 +0000 (14:17 +0200)]
SceneBump: Update 'bump-render' option documentation.

19 months agoSceneBump: Implement bump mapping using height map.
Alexandros Frantzis [Mon, 14 Nov 2011 11:36:26 +0000 (13:36 +0200)]
SceneBump: Implement bump mapping using height map.

19 months agoSceneBump: Add bump-mapping method that use a tangent-space normal map.
Alexandros Frantzis [Fri, 11 Nov 2011 14:40:29 +0000 (16:40 +0200)]
SceneBump: Add bump-mapping method that use a tangent-space normal map.

19 months agoModel: Add support for tangent and bitangent attributes.
Alexandros Frantzis [Fri, 11 Nov 2011 14:38:08 +0000 (16:38 +0200)]
Model: Add support for tangent and bitangent attributes.

19 months ago*: Merge cleanup branch part 2.
Alexandros Frantzis [Fri, 11 Nov 2011 11:07:15 +0000 (13:07 +0200)]
*: Merge cleanup branch part 2.

19 months agoScene: Remove unused ::load_shaders_from_files() method.
Alexandros Frantzis [Fri, 11 Nov 2011 10:51:02 +0000 (12:51 +0200)]
Scene: Remove unused ::load_shaders_from_files() method.

19 months agoScene: Don't include a trailing space in the scene information string.
Alexandros Frantzis [Fri, 11 Nov 2011 10:48:24 +0000 (12:48 +0200)]
Scene: Don't include a trailing space in the scene information string.

19 months agoLog: Skip the log continuation character when displaying info messages in normal...
Alexandros Frantzis [Fri, 11 Nov 2011 10:36:48 +0000 (12:36 +0200)]
Log: Skip the log continuation character when displaying info messages in normal mode.

19 months agoCanvas,Log: Remove trailing whitespace.
Alexandros Frantzis [Thu, 10 Nov 2011 10:33:26 +0000 (12:33 +0200)]
Canvas,Log: Remove trailing whitespace.

19 months agoScene*: Implement validation support for all default benchmarks.
Alexandros Frantzis [Thu, 10 Nov 2011 10:30:53 +0000 (12:30 +0200)]
Scene*: Implement validation support for all default benchmarks.

19 months agoCanvas: Be explicit about which overload of std::sqrt() to use.
Alexandros Frantzis [Thu, 10 Nov 2011 10:21:27 +0000 (12:21 +0200)]
Canvas: Be explicit about which overload of std::sqrt() to use.

On some systems the compiler complains that an 'int' argument to
std::sqrt() is ambiguous.

19 months agoScene*: Increase validation acceptance margins for precision-sensitive scenes.
Alexandros Frantzis [Wed, 9 Nov 2011 15:22:18 +0000 (17:22 +0200)]
Scene*: Increase validation acceptance margins for precision-sensitive scenes.

19 months agoModel: Rename get_values() functions and make them static.
Alexandros Frantzis [Wed, 9 Nov 2011 10:41:52 +0000 (12:41 +0200)]
Model: Rename get_values() functions and make them static.

The vec2 version of get_values() was removed as it was not used.

19 months agoModel: Add doxygen comments.
Alexandros Frantzis [Wed, 9 Nov 2011 10:34:35 +0000 (12:34 +0200)]
Model: Add doxygen comments.

19 months agoMesh: Add more doxygen comments.
Alexandros Frantzis [Wed, 9 Nov 2011 10:14:02 +0000 (12:14 +0200)]
Mesh: Add more doxygen comments.

19 months agoMesh: Fix 'else if' clause.
Alexandros Frantzis [Wed, 9 Nov 2011 09:51:32 +0000 (11:51 +0200)]
Mesh: Fix 'else if' clause.

19 months agoBenchmark: Add doxygen comments.
Alexandros Frantzis [Tue, 8 Nov 2011 22:01:16 +0000 (00:01 +0200)]
Benchmark: Add doxygen comments.

19 months agoTexture: Change ::load() to return a boolean value.
Alexandros Frantzis [Tue, 8 Nov 2011 21:41:23 +0000 (23:41 +0200)]
Texture: Change ::load() to return a boolean value.

19 months agoScene: Change ::load() to return a boolean value.
Alexandros Frantzis [Tue, 8 Nov 2011 21:40:36 +0000 (23:40 +0200)]
Scene: Change ::load() to return a boolean value.

19 months agoScene: Add doxygen comments for Scene base class methods.
Alexandros Frantzis [Tue, 8 Nov 2011 21:33:18 +0000 (23:33 +0200)]
Scene: Add doxygen comments for Scene base class methods.

19 months agoScene*,Util: Move get_timestamp_us() to the Util class.
Alexandros Frantzis [Tue, 8 Nov 2011 20:41:46 +0000 (22:41 +0200)]
Scene*,Util: Move get_timestamp_us() to the Util class.

19 months agoDefaultBenchmarks,Main,Android: Define the default benchmarks in a single place.
Alexandros Frantzis [Tue, 8 Nov 2011 20:20:02 +0000 (22:20 +0200)]
DefaultBenchmarks,Main,Android: Define the default benchmarks in a single place.

19 months agoAndroid,CanvasX11GLX: Replace C casts with C++ casts.
Alexandros Frantzis [Tue, 8 Nov 2011 19:24:44 +0000 (21:24 +0200)]
Android,CanvasX11GLX: Replace C casts with C++ casts.

19 months agoSceneBuffer: Adjust reference pixel value.
Alexandros Frantzis [Tue, 8 Nov 2011 15:36:16 +0000 (17:36 +0200)]
SceneBuffer: Adjust reference pixel value.

19 months agoScene*,Canvas: Use an Pixel method to calculate pixel distance.
Alexandros Frantzis [Tue, 8 Nov 2011 13:57:38 +0000 (15:57 +0200)]
Scene*,Canvas: Use an Pixel method to calculate pixel distance.

19 months agoMain: Force 800x600 output for validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:58:19 +0000 (13:58 +0200)]
Main: Force 800x600 output for validation.

19 months agoSceneLoop: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:43:43 +0000 (13:43 +0200)]
SceneLoop: Implement validation.

19 months agoSceneFunction: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:38:43 +0000 (13:38 +0200)]
SceneFunction: Implement validation.

19 months agoSceneConditionals: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:31:02 +0000 (13:31 +0200)]
SceneConditionals: Implement validation.

19 months agoSceneBuffer: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:29:47 +0000 (13:29 +0200)]
SceneBuffer: Implement validation.

19 months agoSceneDesktop: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:29:01 +0000 (13:29 +0200)]
SceneDesktop: Implement validation.

19 months agoScenePulsar: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:28:01 +0000 (13:28 +0200)]
ScenePulsar: Implement validation.

19 months agoSceneEffect2D: Implement validation.
Alexandros Frantzis [Tue, 8 Nov 2011 11:27:15 +0000 (13:27 +0200)]
SceneEffect2D: Implement validation.

19 months agoMore header cleanup. In particular, include as little as possible from headers
Jesse Barker [Fri, 4 Nov 2011 18:28:13 +0000 (14:28 -0400)]
More header cleanup.  In particular, include as little as possible from headers
and for inclusion only where things actually need to be defined and referenced.

19 months ago*: Merge cleanup branch part 1.
Alexandros Frantzis [Wed, 2 Nov 2011 14:56:58 +0000 (16:56 +0200)]
*: Merge cleanup branch part 1.

19 months agoMain,SceneEffect2D: Ensure proper log continuations.
Alexandros Frantzis [Wed, 2 Nov 2011 14:43:36 +0000 (16:43 +0200)]
Main,SceneEffect2D: Ensure proper log continuations.

19 months agoModel: Update inclusions to reflect what is actually being used.
Jesse Barker [Tue, 1 Nov 2011 16:55:51 +0000 (12:55 -0400)]
Model: Update inclusions to reflect what is actually being used.

19 months agoScenePulsar: Update inclusions based upon what the scene actually needs.
Jesse Barker [Tue, 1 Nov 2011 16:50:07 +0000 (12:50 -0400)]
ScenePulsar: Update inclusions based upon what the scene actually needs.

19 months ago*: More trailing whitespace cleanup.
Alexandros Frantzis [Tue, 1 Nov 2011 16:49:42 +0000 (18:49 +0200)]
*: More trailing whitespace cleanup.

19 months ago*: Use Util::fromString() and Util::toString() when possible.
Alexandros Frantzis [Tue, 1 Nov 2011 16:46:08 +0000 (18:46 +0200)]
*: Use Util::fromString() and Util::toString() when possible.

19 months agoLog: Add colored prefixes to log messages.
Alexandros Frantzis [Tue, 1 Nov 2011 13:56:35 +0000 (15:56 +0200)]
Log: Add colored prefixes to log messages.

Colors are only used when printing to a terminal. Informational messages are
prefixed only when showing debug messages.

19 months agoLog: Properly handle continuation of messages on the same line across multiple log...
Alexandros Frantzis [Tue, 1 Nov 2011 13:46:05 +0000 (15:46 +0200)]
Log: Properly handle continuation of messages on the same line across multiple log calls.

19 months agoGet rid of duplicate instance of "fromString" and use the one from Util.
Jesse Barker [Mon, 31 Oct 2011 21:03:00 +0000 (17:03 -0400)]
Get rid of duplicate instance of "fromString" and use the one from Util.