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external/angleproject/dx11proto.git
3 days ago
shannonwoods...
Add missing intrin.h include for __cpuid.
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6 days ago
shannonwoods...
Bumping version number for dx11proto
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6 days ago
shannonwoods...
Used size_t for object size instead of signed int.
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6 days ago
shannonwoods...
Clamped negative index access.
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6 days ago
shannonwoods...
Refactor location tracking.
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6 days ago
shannonwoods...
Remove dead code left over from the old preprocessor.
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6 days ago
shannonwoods...
Refactor class to represent structure.
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6 days ago
shannonwoods...
Delete dead code for cloning various types.
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6 days ago
shannonwoods...
We don't need to keep the param variable around for...
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6 days ago
shannonwoods...
A special state to track field selection is not necessary.
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6 days ago
shannonwoods...
Lexer does not need to handle unknown-char case.
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6 days ago
shannonwoods...
Lexer does not need a state stack now that it does...
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6 days ago
shannonwoods...
Robust distinction between IDENTIFIER and TYPE_NAME...
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6 days ago
shannonwoods...
Delete dead-code for handling comments and invalid...
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6 days ago
shannonwoods...
Deleted unnecessary TParseContext::AfterEOF.
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6 days ago
shannonwoods...
Reformat tokenizer. No functional changes.
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6 days ago
shannonwoods...
Validate allocation size in PoolAllocator.
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6 days ago
shannonwoods...
Add an extension describing the new D3D renderer choose...
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6 days ago
shannonwoods...
Control the creation of DX9 or DX11 renderers through...
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6 days ago
shannonwoods...
Update the shader compiler/translator bison-generated...
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6 days ago
shannonwoods...
Add support for querying gl_DepthRange as an active...
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6 days ago
shannonwoods...
Fall back to creating a Release runtime Direct3D device...
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6 days ago
shannonwoods...
Add a fast path for single render target masked clears...
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6 days ago
shannonwoods...
Migrate calls to releasing COM objects in Renderer11...
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6 days ago
shannonwoods...
Add a helper method to gl::Framebuffer to check if...
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6 days ago
shannonwoods...
Enable base address randomization.
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8 days ago
apatrick@chromium.org
Store optimization level in program binaries and do...
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2013-05-09
apatrick@chromium.org
Bump version.h for dx11proto.
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2013-05-09
apatrick@chromium.org
Merge r2002 to dx11proto: Remove dependency on dwmapi...
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2013-04-12
shannon.woods...
Bump version.h
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2013-04-12
shannon.woods...
Enable broadcasting gl_FragColor to all draw buffer...
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2013-04-12
shannon.woods...
Fix not correctly allowing the 'require' keyword in...
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2013-04-12
shannon.woods...
Report gl_MaxDrawBuffers as 1 when the MRT extension...
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2013-04-12
shannon.woods...
Adds Jamie and Geoff to CONTRIBUTORS file
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2013-04-12
shannon.woods...
Revert device lost display mode changed handling in...
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2013-04-12
shannon.woods...
Add an ExternalCompilerOptions parameter for use with...
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2013-03-27
shannon.woods...
Fix glDrawBuffersEXT to be compliant with the spec.
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2013-03-23
shannon.woods...
Bump version.h
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2013-03-23
shannon.woods...
Add SwapChain::recreate for dealing with certain cases...
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2013-03-23
shannon.woods...
When CheckDeviceStats returns S_PRESENT_MODE_CHANGED...
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2013-03-23
shannon.woods...
Fix a warning in the cast of Renderer9::mDeviceCaps...
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2013-03-23
shannon.woods...
Fast path for BGRA to RGBA readPixels conversions.
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2013-03-23
shannon.woods...
Add a multiple render targets sample using EXT_draw_buf...
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2013-03-23
shannon.woods...
Enable MRT support by exposing glDrawBuffersEXT to...
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2013-03-23
shannon.woods...
Fix an improper upper case case 'B' in getFirstColorbuffer.
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2013-03-23
shannon.woods...
Fix D3D11 depth/stencil framebuffer blit.
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2013-03-23
shannon.woods...
Implement multiple render target support in glBlitFrame...
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2013-03-23
shannon.woods...
Refactor Renderer11::blit to use simpler control flow.
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2013-03-23
shannon.woods...
Added flag to suppress D3D11 warnings about missing...
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2013-03-23
shannon.woods...
Added Renderer11 methods to set a one-time render targe...
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2013-03-23
shannon.woods...
Added support for line continuations.
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2013-03-23
shannon.woods...
Pixel shaders support MRT output.
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2013-03-23
shannon.woods...
Shader and Compiler track uses of gl_FragCoord and...
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2013-03-23
shannon.woods...
BuiltInResources initialized with MRT limits from renderer.
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2013-03-23
shannon.woods...
Store the BuildInResources in the Compiler class so...
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2013-03-23
shannon.woods...
Add support for multiple render targets in glClear.
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2013-03-23
shannon.woods...
Added DRAW_BUFFERx_EXT support to getIntegerv and relat...
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2013-03-23
shannon.woods...
Add and implement glDrawBuffersEXT entry point to libGL...
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2013-03-23
shannon.woods...
Refactor Renderer11::getRenderTargetResource to accept...
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2013-03-23
shannon.woods...
Enable multiple render targets in Renderer11::applyRend...
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2013-03-23
shannon.woods...
Add helper functions to safely release Windows COM...
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2013-03-23
shannon.woods...
Rename renderbufferObject to colorbuffer in Renderer11...
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2013-03-23
shannon.woods...
Safely promote uninitialized constants.
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2013-03-23
shannon.woods...
Don't assume unary operations on constants will be...
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2013-03-23
shannon.woods...
Ignore constants that have not been initialized.
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2013-03-23
shannon.woods...
Provide safer and more convenient constant union accessors.
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2013-03-23
shannon.woods...
Remove the old single-color-attachment calls from gl...
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2013-03-23
shannon.woods...
Add multiple color buffer attachments points to gl...
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2013-03-23
shannon.woods...
Add const qualifiers to several methods in gl::Framebuffer.
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2013-03-23
shannon.woods...
Allow the application to query the maximum number of...
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2013-03-23
shannon.woods...
Added getMaxRenderTargets() to Renderer, for a runtime...
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2013-03-23
shannon.woods...
Add necessary defines and function prototypes for EXT_d...
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2013-03-05
shannon.woods...
Bump ANGLE_SH_VERSION to 110.
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2013-03-05
shannon.woods...
Enabled FRAGMENT_PRECISION_HIGH unconditionally for...
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2013-03-05
shannon.woods...
Added preprocessor support for GL_FRAGMENT_PRECISION_HIGH.
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2013-03-05
shannon.woods...
Fixed compile error for preprocessor tests.
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2013-03-05
shannon.woods...
Fixes infinite recursion in QueryX::getResult due to...
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2013-03-01
shannon.woods...
Make position the first vertex output varying on DX9...
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2013-03-01
apatrick@chromium.org
Fix warning as error in Renderer.cpp.
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2013-03-01
apatrick@chromium.org
Fix build_angle.gypi so libGLESv2 and libEGL can find...
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2013-02-28
shannon.woods...
Update build revision
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2013-02-28
shannon.woods...
Fixed plain integer pointers being passed to ShGetInfo...
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2013-02-28
shannon.woods...
Updated the error handling of compressed image sizes...
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2013-02-28
shannon.woods...
Fixed a bug where the texture would not be marked as...
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2013-02-28
shannon.woods...
Removed lod level subtraction since TextureStorage...
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2013-02-28
shannon.woods...
Image11 now generates multiple mip levels in its stagin...
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2013-02-28
shannon.woods...
Made Image11::getStagingTexture private and removed...
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2013-02-28
shannon.woods...
Fixed a bug where the wrong number of mip levels would...
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2013-02-28
shannon.woods...
Added a utility function to determine if a dxgi format...
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2013-02-28
shannon.woods...
Convert(Min/Max)Lod now takes into account the lod...
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2013-02-28
shannon.woods...
Updates ANGLE_depth_texture to reflect proposed changes...
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2013-02-28
shannon.woods...
Build fix for qt-wk2
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2013-02-28
shannon.woods...
Fix ANGLE patching/building issues.
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2013-02-28
shannon.woods...
This pulls in mvujovic's build fix in WebKit ANGLE.
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2013-02-28
shannon.woods...
Add support for extension EXT_draw_buffers.
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2013-02-28
shannon.woods...
Fix signed / unsigned warning in ParseHelper.cpp.
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2013-02-28
shannon.woods...
Fixed one remaining 64-bit truncation issue missed...
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2013-02-28
shannon.woods...
Fixed 64-bit integer truncation issues in shader transl...
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2013-02-28
shannon.woods...
Fix a 64-bit error in ProgramBinary::load
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2013-02-28
shannon.woods...
Check that the incoming type to a default precision...
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