external/angleproject/dx11proto.git
3 days ago shannonwoods... Add missing intrin.h include for __cpuid. master
6 days ago shannonwoods... Bumping version number for dx11proto
6 days ago shannonwoods... Used size_t for object size instead of signed int.
6 days ago shannonwoods... Clamped negative index access.
6 days ago shannonwoods... Refactor location tracking.
6 days ago shannonwoods... Remove dead code left over from the old preprocessor.
6 days ago shannonwoods... Refactor class to represent structure.
6 days ago shannonwoods... Delete dead code for cloning various types.
6 days ago shannonwoods... We don't need to keep the param variable around for...
6 days ago shannonwoods... A special state to track field selection is not necessary.
6 days ago shannonwoods... Lexer does not need to handle unknown-char case.
6 days ago shannonwoods... Lexer does not need a state stack now that it does...
6 days ago shannonwoods... Robust distinction between IDENTIFIER and TYPE_NAME...
6 days ago shannonwoods... Delete dead-code for handling comments and invalid...
6 days ago shannonwoods... Deleted unnecessary TParseContext::AfterEOF.
6 days ago shannonwoods... Reformat tokenizer. No functional changes.
6 days ago shannonwoods... Validate allocation size in PoolAllocator.
6 days ago shannonwoods... Add an extension describing the new D3D renderer choose...
6 days ago shannonwoods... Control the creation of DX9 or DX11 renderers through...
6 days ago shannonwoods... Update the shader compiler/translator bison-generated...
6 days ago shannonwoods... Add support for querying gl_DepthRange as an active...
6 days ago shannonwoods... Fall back to creating a Release runtime Direct3D device...
6 days ago shannonwoods... Add a fast path for single render target masked clears...
6 days ago shannonwoods... Migrate calls to releasing COM objects in Renderer11...
6 days ago shannonwoods... Add a helper method to gl::Framebuffer to check if...
6 days ago shannonwoods... Enable base address randomization.
8 days ago apatrick@chromium.orgStore optimization level in program binaries and do...
2013-05-09 apatrick@chromium.orgBump version.h for dx11proto.
2013-05-09 apatrick@chromium.orgMerge r2002 to dx11proto: Remove dependency on dwmapi...
2013-04-12 shannon.woods... Bump version.h
2013-04-12 shannon.woods... Enable broadcasting gl_FragColor to all draw buffer...
2013-04-12 shannon.woods... Fix not correctly allowing the 'require' keyword in...
2013-04-12 shannon.woods... Report gl_MaxDrawBuffers as 1 when the MRT extension...
2013-04-12 shannon.woods... Adds Jamie and Geoff to CONTRIBUTORS file
2013-04-12 shannon.woods... Revert device lost display mode changed handling in...
2013-04-12 shannon.woods... Add an ExternalCompilerOptions parameter for use with...
2013-03-27 shannon.woods... Fix glDrawBuffersEXT to be compliant with the spec.
2013-03-23 shannon.woods... Bump version.h
2013-03-23 shannon.woods... Add SwapChain::recreate for dealing with certain cases...
2013-03-23 shannon.woods... When CheckDeviceStats returns S_PRESENT_MODE_CHANGED...
2013-03-23 shannon.woods... Fix a warning in the cast of Renderer9::mDeviceCaps...
2013-03-23 shannon.woods... Fast path for BGRA to RGBA readPixels conversions.
2013-03-23 shannon.woods... Add a multiple render targets sample using EXT_draw_buf...
2013-03-23 shannon.woods... Enable MRT support by exposing glDrawBuffersEXT to...
2013-03-23 shannon.woods... Fix an improper upper case case 'B' in getFirstColorbuffer.
2013-03-23 shannon.woods... Fix D3D11 depth/stencil framebuffer blit.
2013-03-23 shannon.woods... Implement multiple render target support in glBlitFrame...
2013-03-23 shannon.woods... Refactor Renderer11::blit to use simpler control flow.
2013-03-23 shannon.woods... Added flag to suppress D3D11 warnings about missing...
2013-03-23 shannon.woods... Added Renderer11 methods to set a one-time render targe...
2013-03-23 shannon.woods... Added support for line continuations.
2013-03-23 shannon.woods... Pixel shaders support MRT output.
2013-03-23 shannon.woods... Shader and Compiler track uses of gl_FragCoord and...
2013-03-23 shannon.woods... BuiltInResources initialized with MRT limits from renderer.
2013-03-23 shannon.woods... Store the BuildInResources in the Compiler class so...
2013-03-23 shannon.woods... Add support for multiple render targets in glClear.
2013-03-23 shannon.woods... Added DRAW_BUFFERx_EXT support to getIntegerv and relat...
2013-03-23 shannon.woods... Add and implement glDrawBuffersEXT entry point to libGL...
2013-03-23 shannon.woods... Refactor Renderer11::getRenderTargetResource to accept...
2013-03-23 shannon.woods... Enable multiple render targets in Renderer11::applyRend...
2013-03-23 shannon.woods... Add helper functions to safely release Windows COM...
2013-03-23 shannon.woods... Rename renderbufferObject to colorbuffer in Renderer11...
2013-03-23 shannon.woods... Safely promote uninitialized constants.
2013-03-23 shannon.woods... Don't assume unary operations on constants will be...
2013-03-23 shannon.woods... Ignore constants that have not been initialized.
2013-03-23 shannon.woods... Provide safer and more convenient constant union accessors.
2013-03-23 shannon.woods... Remove the old single-color-attachment calls from gl...
2013-03-23 shannon.woods... Add multiple color buffer attachments points to gl...
2013-03-23 shannon.woods... Add const qualifiers to several methods in gl::Framebuffer.
2013-03-23 shannon.woods... Allow the application to query the maximum number of...
2013-03-23 shannon.woods... Added getMaxRenderTargets() to Renderer, for a runtime...
2013-03-23 shannon.woods... Add necessary defines and function prototypes for EXT_d...
2013-03-05 shannon.woods... Bump ANGLE_SH_VERSION to 110.
2013-03-05 shannon.woods... Enabled FRAGMENT_PRECISION_HIGH unconditionally for...
2013-03-05 shannon.woods... Added preprocessor support for GL_FRAGMENT_PRECISION_HIGH.
2013-03-05 shannon.woods... Fixed compile error for preprocessor tests.
2013-03-05 shannon.woods... Fixes infinite recursion in QueryX::getResult due to...
2013-03-01 shannon.woods... Make position the first vertex output varying on DX9...
2013-03-01 apatrick@chromium.orgFix warning as error in Renderer.cpp.
2013-03-01 apatrick@chromium.orgFix build_angle.gypi so libGLESv2 and libEGL can find...
2013-02-28 shannon.woods... Update build revision
2013-02-28 shannon.woods... Fixed plain integer pointers being passed to ShGetInfo...
2013-02-28 shannon.woods... Updated the error handling of compressed image sizes...
2013-02-28 shannon.woods... Fixed a bug where the texture would not be marked as...
2013-02-28 shannon.woods... Removed lod level subtraction since TextureStorage...
2013-02-28 shannon.woods... Image11 now generates multiple mip levels in its stagin...
2013-02-28 shannon.woods... Made Image11::getStagingTexture private and removed...
2013-02-28 shannon.woods... Fixed a bug where the wrong number of mip levels would...
2013-02-28 shannon.woods... Added a utility function to determine if a dxgi format...
2013-02-28 shannon.woods... Convert(Min/Max)Lod now takes into account the lod...
2013-02-28 shannon.woods... Updates ANGLE_depth_texture to reflect proposed changes...
2013-02-28 shannon.woods... Build fix for qt-wk2
2013-02-28 shannon.woods... Fix ANGLE patching/building issues.
2013-02-28 shannon.woods... This pulls in mvujovic's build fix in WebKit ANGLE.
2013-02-28 shannon.woods... Add support for extension EXT_draw_buffers.
2013-02-28 shannon.woods... Fix signed / unsigned warning in ParseHelper.cpp.
2013-02-28 shannon.woods... Fixed one remaining 64-bit truncation issue missed...
2013-02-28 shannon.woods... Fixed 64-bit integer truncation issues in shader transl...
2013-02-28 shannon.woods... Fix a 64-bit error in ProgramBinary::load
2013-02-28 shannon.woods... Check that the incoming type to a default precision...
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